Senior Product Designer & UX Architect

La Schaffer

Designing experiences that tell a story

10+ years turning ambiguous problems into intuitive products for 130M+ people across Chick-fil-A, American Express, MasterCard, CVS & MARTA. MS in Human-Computer Interaction, Georgia Tech.

The short version

01 — Snapshot

10+

Years designing
digital products

130M+

People reached by
products I’ve shipped

10+

Industries — food, travel, health,
transit, telecom & more

20+

Brands shipped for,
startup to enterprise

Fast facts — for the recruiter skimming at speed

Role
Senior / Lead / Staff Product Designer & UX Architect
Experience
10+ years — 0→1 through enterprise scale
Education
MS, Human-Computer Interaction — Georgia Tech
Based in
Atlanta, GA — open to remote & hybrid
Strong in
Discovery, strategy, UX principles, accessibility, problem solving, creativity
Industries
Ecommerce, communications, events, travel, health, transit, and beyond
Toolkit
Figma design systems, AI workflows, Adobe Creative Suite, research tools
Availability
Currently freelancing and open to FTE, contract, or project-based

About

Part strategist,
part maker,
all nerd

03 — Who’s La?

La Schaffer, Senior Product Designer, holding her black cat Save your photo as
assets/img/portrait.jpg
MS-HCI, Georgia Tech Atlanta, GA

I’m a Senior Product Designer and UX Architect who’s spent a decade working across agency, enterprise, and startup. I blend UX into everything I do, from responsive web and interface design to producing immersive theatrical experiences.

What I do best

0→1 Product Design Design Systems User Research & Testing Information Architecture Interaction & Motion Immersive Design Prototyping Accessibility (WCAG 2.2) OOUX Data Visualization AI-Assisted Design

Tools I live in

Figma ProtoPie Adobe CC Canva Webflow HTML / CSS Miro UserTesting ChatGPT Claude

A few things that are true about me

  • 1I have a BA in Studio Art and a psych minor — the taste and the “why people do that” came before the pixels.
  • 2My grad research (a second-screen companion for the Marvel Cinematic Universe) was published and presented at ACM TVX in Brussels.
  • 3I’ve dabbled in Unreal Engine and SketchUp, user tested in AR/VR, and generally enjoy hacking and tinkering with technologies until things work.
  • 4I’ve mentored junior designers and interns — I learned this craft from generous people and I pay it forward.
  • 5I’m a roller coaster enthusiast and should hit 200 this summer.

04 — Let’s make something

Say hello ↘

Open to Senior, Lead & Staff product design roles. If you’re building something great, I want in.